Mac OS, Unity 6 (6000.0.40f1), Augment Agent (Auto) (v0.404.1), VS Code v1.99.1
This prompt is designed to create a Unity Editor tool called "FGP Performance Profiler" that helps developers analyze and optimize their Unity projects. The tool will: 1. Create a custom editor window accessible from a new "FGP" menu in Unity's top menu bar 2. Display a split-panel interface with navigation buttons on the left and results on the right 3. Generate multiple specialized analyzer scripts that can identify common performance issues such as: - Unused assets - Runtime-generated assets that aren't properly released - Empty MonoBehaviours - Script execution order conflicts - Duplicate textures - Overuse of expensive methods like GetComponent and Find - Missing script references - Inconsistent folder structures and naming conventions It's a comprehensive guide for creating a performance analysis suite that can help identify potential issues in Unity projects.
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